Render a Day
Aug. 24th, 2012 06:39 pm
Observation Deck - Updated by ~LionkingCMSL on deviantART
So here is an updated render of the previous scene.
I incorporated some of the suggestions made.
Red floor is now a medium gray carpet. Wall color is now a powder blue with highlights turned off. Wolf has been moved so you can see his pose more clearly. Bear is now interacting with a e-pad of some sort. Tigress' pose was changed to something to something more dynamic, and her location was moved a bit. Lioness' uniform was changed to match that of tigress, and she has been rotated to now be headed in the same direction as tigress. Plant has been added. Fox's pose was modified to have him leaning on table more. Bunny has been added and, yes, his hand is resting on the glass. Cheetahess has been added and she is interacting with an information console. Indirect lighting has been enabled. Fifteen of the sixteen lights are now at 1% intensity. The last light is at 6.25% intensity. That light is in the connecting corridor. The reason for no shadows is because there are 95 "light panels" that are supposed to be providing the lighting and with the diffusers and textured carpeting shadows would be almost non-existent.
Rendered at 300 dpi.
Again comments are much appreciated. :=3
Poser Pro 2012
no subject
Date: 2012-08-25 12:48 am (UTC)no subject
Date: 2012-08-25 02:25 am (UTC)Needs more wolves though :P
Mako
no subject
Date: 2012-08-25 06:43 am (UTC)The Tiger and Cheetah need their stripes and spots though.
What is the ball on the end of the Cheetah's tail?
no subject
Date: 2012-08-25 11:07 am (UTC)I think you got the lioness and cheetah mixed up. There is nothing "ball" shaped near the cheetah, and the lioness has her tail tuft on the end of her tail, which, from this angle, can look like a ball.
no subject
Date: 2012-08-25 11:41 am (UTC)no subject
Date: 2012-08-26 02:15 am (UTC)If I had to answer "Is something lacking here?" the short answer would be "not really." Looking at it with the expectant eye there's a desire to see the faces of the furs more clearly, but I can't envisage a way to do that in an action scene encompassing no less than seven furs in one shot. You might possibly be able to have the head of an additional character closer to the camera in either of the lower left or right corners. They could be noticing the activity out of the corner of they eye.